
I have been working as a professional game designer in the industry for the last 6 years, and with game design generally for the last 12. I am originally from Pasco but moved to Redmond after high school to attend DigiPen Institute of Technology to get a degree in game design. From there I got my first job working as a missions designer on Middle Earth: Shadow of War. I then transitioned to 343 where I was able to again work on the missions team for Halo: Infinite. Most recently I have found myself back at Monolith Productions as a designer on the recently announced Wonder Woman game.
Over that time and those projects I have learned a lot about what game design is, or more importantly what it isn't, and I am excited to be able to share some of that this weekend with anyone trying to start their own journey to being a game designer.
Sessions in which Devin Kaas participates
الجمعة 14 فبراير, 2020
السّبت 19 فبراير, 2022
Do you like games? Have you ever wanted to make them? Come and listen while Devin Kaas (designer on games such as Middle Earth: Shadow of War, Halo Infinite, and the upcoming Wonder Woman game) takes you through the first steps you can take if you want to become a game designer.