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Devin Kaas

Game Designer
Monolith Productions
Participates in 2 items

I have been working as a professional game designer in the industry for the last 6 years, and with game design generally for the last 12. I am originally from Pasco but moved to Redmond after high school to attend DigiPen Institute of Technology to get a degree in game design. From there I got my first job working as a missions designer on Middle Earth: Shadow of War. I then transitioned to 343 where I was able to again work on the missions team for Halo: Infinite. Most recently I have found myself back at Monolith Productions as a designer on the recently announced Wonder Woman game.

Over that time and those projects I have learned a lot about what game design is, or more importantly what it isn't, and I am excited to be able to share some of that this weekend with anyone trying to start their own journey to being a game designer.

Sessions in which Devin Kaas participates

الجمعة 14 فبراير, 2020

Time Zone: (GMT-08:00) Pacific Time (US & Canada)
15:15

السّبت 19 فبراير, 2022

Time Zone: (GMT-08:00) Pacific Time (US & Canada)
11:00
11:00 - 12:00 | 1 hour
GamingWriting

Do you like games? Have you ever wanted to make them? Come and listen while Devin Kaas (designer on games such as Middle Earth: Shadow of War, Halo Infinite, and the upcoming Wonder Woman game) takes you through the first steps you can take if you want to become a game designer.