
Joey Kalitovic is a dreamer, balladeer and before all else, a witness of hidden worlds. He is the most at home transposing the events of these worlds into stories for others to enjoy.
At Attention Span Games, Joey helps to create the many facets of the "Aegis of the Elements" project as Lead Writer, Project Manager, and world builder for the Wyrhan region.
He and his work can be found: @CorvidQuill and @TalesOLegends
Sessions in which Joey Kalitovic participates
Friday 15 February, 2019
Saturday 16 February, 2019
Sunday 17 February, 2019
Friday 14 February, 2020
Saturday 15 February, 2020
Sunday 16 February, 2020
Friday 12 February, 2021
Those beings that often drive your stories and games, the characters. How does one write/build a character so that it is believable and enjoyable. From the hero to the villain, the most beloved characters are those we can relate to. But what makes a character relatable?
Saturday 13 February, 2021
Come talk with the Aegis crew. Learn about Vendrial, the Aegis and the upcoming projects within the Aegis of the Elements IP. Including the Board Game and our first Anthology.AotE takes place on the living world of Vendrial. The inhabitants are integral to her survival and consist of 6 great humanoid species. And we will be talking about them all.
If you are a writer, I’m sure you have had writer's block. But you don't want to simply get unstuck. To put forth your best effort and end with the finest version of your creation, you will need to build upon and maintain your momentum.
Whether you are just starting as a GM, or you have just built your very own game engine, the ways that you design your narrative, gameplay, and system rules are pivotal in creating an experience that others will be drawn to and enjoy!
In all of our fictional worlds, there is some way that the world came into being. And then, there is the way the denizens of that world believe that they came into being. From the creation of gods to the way people explain their world without them we will examine how to create truths and fallacies that make your world more compelling and relatable.
Sunday 14 February, 2021
If you are new to the industry or trying to break in, this can be quite jarring compared to “regular” job applications. For some this will be an awesome part of applying for a new Job, where you get to show off and brag about all the cool stuff you have done. But for many, it can be a daunting experience, leaving you to wonder if you are missing the secret entry code into the job you seek. Here, we will clear the air and snuff out those pesky mistakes before they happen!
So you want to tell a story, but can’t code? Or you have coded a game, but there is nothing for the players to do? If you can’t do both, you will likely have to work with someone from the other side of the brain. There may be barriers, but we are here to give tips and share our experiences working with the other half.
If you aren’t one of those people who can both draw and write, then there’s a good chance you will be collaborating with a creative type who does the thing you don’t. We will share some tips and tricks we have learned that help keep communication clear and projects moving forward.
Saturday 19 February, 2022
It may seem simple to deal with voicing a book or story. Read it. It's not always that simple. We will talk about things that can be done to make the conversion from written word to audio run a little smoother.This is a hybrid virtual/live panel. Virtual attendees may join here:Join Zoom Meetinghttps://zoom.us/j/93625070880?pwd=MzMxeC93bkxuU25acjZrUTl3WGtKdz09Meeting ID: 936 2507 0880Passcode: 220820
In all of our fictional worlds, there is some way that the world came into being. And then, there is the way the denizens of that world believe that they came into being. From the creation of gods to the way people explain their world without them we will examine how to create truths and fallacies that make your world more compelling and relatable.This is a hybrid virtual/live panel. Virtual attendees may join here:Join Zoom Meetinghttps://us04web.zoom.us/j/74047523935?pw...
Sunday 20 February, 2022
What can and can’t magic do in your world and why? Having consistency in the rules of your magic makes it more compelling. Draw in your readers with a more engaging and believable magic.This is a hybrid virtual/live panel. Virtual attendees may join here:https://zoom.us/j/91052452789?pwd=aGlaQUJWbkhhTG5lQmt3ZVZTMC9Qdz09Meeting ID: 910 5245 2789Passcode: 017618
Sessions in which Joey Kalitovic attends
Friday 12 February, 2021
Those beings that often drive your stories and games, the characters. How does one write/build a character so that it is believable and enjoyable. From the hero to the villain, the most beloved characters are those we can relate to. But what makes a character relatable?
What can and can’t magic do in your world and why? Having consistency in the rules of your magic makes it more compelling. Draw in your readers with a more engaging and believable magic.
Saturday 13 February, 2021
Come talk with the Aegis crew. Learn about Vendrial, the Aegis and the upcoming projects within the Aegis of the Elements IP. Including the Board Game and our first Anthology.AotE takes place on the living world of Vendrial. The inhabitants are integral to her survival and consist of 6 great humanoid species. And we will be talking about them all.
If you are a writer, I’m sure you have had writer's block. But you don't want to simply get unstuck. To put forth your best effort and end with the finest version of your creation, you will need to build upon and maintain your momentum.
Whether you are just starting as a GM, or you have just built your very own game engine, the ways that you design your narrative, gameplay, and system rules are pivotal in creating an experience that others will be drawn to and enjoy!
In all of our fictional worlds, there is some way that the world came into being. And then, there is the way the denizens of that world believe that they came into being. From the creation of gods to the way people explain their world without them we will examine how to create truths and fallacies that make your world more compelling and relatable.
Sunday 14 February, 2021
If you are new to the industry or trying to break in, this can be quite jarring compared to “regular” job applications. For some this will be an awesome part of applying for a new Job, where you get to show off and brag about all the cool stuff you have done. But for many, it can be a daunting experience, leaving you to wonder if you are missing the secret entry code into the job you seek. Here, we will clear the air and snuff out those pesky mistakes before they happen!
Dragons… How do they work? Making Creatures in your world that make sense for the environment you have created.
So you want to tell a story, but can’t code? Or you have coded a game, but there is nothing for the players to do? If you can’t do both, you will likely have to work with someone from the other side of the brain. There may be barriers, but we are here to give tips and share our experiences working with the other half.