
Sessions in which Attention Span Games participates
Friday 12 February, 2021
Whether you are making your own board game or playing homebrew, you will need a balanced set of rules to make game fun, smooth, and fair.
Those beings that often drive your stories and games, the characters. How does one write/build a character so that it is believable and enjoyable. From the hero to the villain, the most beloved characters are those we can relate to. But what makes a character relatable?
What can and can’t magic do in your world and why? Having consistency in the rules of your magic makes it more compelling. Draw in your readers with a more engaging and believable magic.
Saturday 13 February, 2021
Come talk with the Aegis crew. Learn about Vendrial, the Aegis and the upcoming projects within the Aegis of the Elements IP. Including the Board Game and our first Anthology.AotE takes place on the living world of Vendrial. The inhabitants are integral to her survival and consist of 6 great humanoid species. And we will be talking about them all.
With the advancements of computer and audio technology the barrier of entry for voice acting has dropped significantly. Here we will talk about the tips and tricks that help bring that barrier down even further for the beginner voice actor.
Especially given the industry changes from last year, it can be paramount to think on your feet, or act from your living room; wherever you can set up a recording studio. Learn tips for your remote work days and how to thrive in your own content creation.
Video production isn’t just for the pros with high end equipment and software anymore. There is a lot you can do on a budget if you are willing to put in a little work. Come get some tips from people who make it happen.
Many people think consent is all about sex and kink. But consent should be for all ages in all aspects of life and we would like to talk about some of the ways to impliment that in your daily life and lexicon.
If you are a writer, I’m sure you have had writer's block. But you don't want to simply get unstuck. To put forth your best effort and end with the finest version of your creation, you will need to build upon and maintain your momentum.
Whether you are just starting as a GM, or you have just built your very own game engine, the ways that you design your narrative, gameplay, and system rules are pivotal in creating an experience that others will be drawn to and enjoy!
In all of our fictional worlds, there is some way that the world came into being. And then, there is the way the denizens of that world believe that they came into being. From the creation of gods to the way people explain their world without them we will examine how to create truths and fallacies that make your world more compelling and relatable.
Sunday 14 February, 2021
If you are new to the industry or trying to break in, this can be quite jarring compared to “regular” job applications. For some this will be an awesome part of applying for a new Job, where you get to show off and brag about all the cool stuff you have done. But for many, it can be a daunting experience, leaving you to wonder if you are missing the secret entry code into the job you seek. Here, we will clear the air and snuff out those pesky mistakes before they happen!
Dragons… How do they work? Making Creatures in your world that make sense for the environment you have created.
There are a lot of things that are different about us that some may think would make impossible to do a craft, but it turns out that if you want to create bad enough, nothing can get in your way. Our panelists will talk about how their disabilities have altered how they do their craft, and sometimes even enhanced the outcomes.
Many a good story teller have appeared to be good writers because of their editors, and many good writers produce amazing works for the same reason. Learn about some of the things that an editor brings to your writing and why they are worth their weight in gold.
So you want to tell a story, but can’t code? Or you have coded a game, but there is nothing for the players to do? If you can’t do both, you will likely have to work with someone from the other side of the brain. There may be barriers, but we are here to give tips and share our experiences working with the other half.
A Guide to hands-off storytelling and the reasons to not be a helicopter parent to your characters. Hear from “writers” who choose to witness their stories and how their characters come to form their own adventures.
If you aren’t one of those people who can both draw and write, then there’s a good chance you will be collaborating with a creative type who does the thing you don’t. We will share some tips and tricks we have learned that help keep communication clear and projects moving forward.