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Devin Kaas

Game Designer
Monolith Productions
Uczestniczy w 2 elementy

I have been working as a professional game designer in the industry for the last 6 years, and with game design generally for the last 12. I am originally from Pasco but moved to Redmond after high school to attend DigiPen Institute of Technology to get a degree in game design. From there I got my first job working as a missions designer on Middle Earth: Shadow of War. I then transitioned to 343 where I was able to again work on the missions team for Halo: Infinite. Most recently I have found myself back at Monolith Productions as a designer on the recently announced Wonder Woman game.

Over that time and those projects I have learned a lot about what game design is, or more importantly what it isn't, and I am excited to be able to share some of that this weekend with anyone trying to start their own journey to being a game designer.

Elementy, w których Devin Kaas uczestniczy

piątek 14 luty, 2020

Strefa czasowa: (GMT-08:00) Pacific Time (US & Canada)

sobota 19 luty, 2022

Strefa czasowa: (GMT-08:00) Pacific Time (US & Canada)